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Course Overview The Unified Modeling Language (UML) enables communication among all members of a development team, allowing for reduced project costs and time to market. More than just a notation, UML is the foundation for Rational's Unified Process and other modern analysis and design methodologies. In this course, you learn to generate and interpret UML models as applied to a wide range of activities using the significant extensions and enhancements of UML 2. These skills are put into practice using a variety of market-leading CASE tools. Audience This course is valuable for business analysts, designers, programmers, project managers and all other personnel involved in systems development. UML practitioners who wish to update their skills to UML 2 will also benefit. Knowledge of object-oriented techniques is helpful but not required. Skills Gained - Model software and non-software systems using UML 2
- Capture and document user requirements using use cases
- Generate and interpret UML models using the complete diagramming notation
- Use CASE tools to forward- and reverse-engineer code, XML and database schemas
- Ensure consistency and accuracy throughout all diagrams
- Represent design patterns in UML
Course Outline Introduction to UML Speaking a common language - The importance of modelling
- Enabling concise communication
Elements of UML - Building blocks: things, relationships and diagrams
- Architectural views: use case, design, implementation, process and deployment
- Levels of detail: visualisation, specification and construction
Object-oriented concepts - Objects and classes
- Links and relationships
- Inheritance and polymorphism
Modelling the Behaviour of a System Use case diagrams: describing user requirements - Representing system boundaries
- Actors and use cases
- Notations for refinement
Sequence and communication diagrams: depicting typical event scenarios - Events and signals
- Showing time-ordered behaviour
- Expanding use cases into the developers' view
- Converting between sequence and communication diagrams
Expressing real-time aspects - Synchronous/asynchronous messages
- Representing timing constraints and transmission delays
Specifying actions - Describing action semantics
- Mapping semantics to action languages
Modelling the Structure of a System Specifying classes - Representing information as attributes
- Representing functionality as operations
Identifying relationships between classes - Dependencies
- Associations
- Aggregation and composition
- Generalisation
Object and class diagrams: the core of UML - Showing classes and their relationships
- Depicting snapshots using object diagrams
Extending UML - Standard and user-defined stereotypes
- Adding properties with tagged values
- Extending semantics with constraints
- The Object Constraint Language (OCL)
Representing State Machines State machine diagrams: capturing state-dependent behaviour - States, transitions and events
- Concurrent substates
- History and synch states
Activity diagrams: specifying behavioural logic - Modelling workflows
- Partitioning activities using swimlanes
- Concurrency and synchronisation of parallel activities
Architectural Modelling Packages and interfaces - Distinguishing between classes/interfaces
- Exposing class and package interfaces
- Subscribing to interfaces
Component and deployment diagrams - Describing dependencies
- Deploying components across threads, processes and processors
Design patterns - Patterns, mechanisms and frameworks
- Representing design patterns
Applying UML Model-Driven Architecture (MDA) - The Meta-Object Facility (MOF)
- Common Warehouse Meta-model (CWM)
Life cycle stages - Using UML within the Unified Process
- Modelling business processes
- Capturing requirements
- Systems analysis
- Software design
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