Sun

Java Programming Language Fundamentals

Course Code: SL-110      Days: 5
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Scheduled Dates (sort by: location | date)
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Central London
City
City (EC2) 01/09/08 £ 1,445
City (EC2) 01/12/08 £ 1,445
England
Cheshire
Altrincham (WA14) 28/07/08 £ Call
Altrincham (WA14) 15/09/08 £ Call
Altrincham (WA14) 17/11/08 £ Call
Greater Manchester
Manchester (SK4) 06/10/08 £ 1,445
Manchester (SK4) 01/12/08 £ 1,445
Surrey
Blackwater (GU17) 07/07/08 £ Call
Blackwater (GU17) 20/10/08 £ Call
West Midlands
Birmingham (B4) 18/08/08 £ 1,445
Birmingham (B4) 10/11/08 £ 1,445
Yorkshire (West)
Leeds 11/08/08 £ Call
Leeds 20/10/08 £ Call
Leeds 08/12/08 £ Call
Scotland
Edinburgh
Edinburgh (EH1) 11/08/08 £ 1,445
Edinburgh (EH1) 24/11/08 £ 1,445
Glasgow
Glasgow (G2) 07/07/08 £ 1,445
Glasgow (G2) 20/10/08 £ 1,445
Europe / International
Camberley 07/07/08 £ 1,445
Camberley 20/10/08 £ 1,445
Qa-Iq - Birmingham 18/08/08 £ Call
Qa-Iq - Birmingham 10/11/08 £ Call
Qa-Iq - Edinburgh 11/08/08 £ Call
Qa-Iq - Edinburgh 24/11/08 £ Call
Qa-Iq - Glasgow 07/07/08 £ Call
Qa-Iq - Glasgow 20/10/08 £ Call
Qa-Iq - London - Tabernacle Street 01/09/08 £ Call
Qa-Iq - London - Tabernacle Street 01/12/08 £ Call
Qa-Iq - Manchester 06/10/08 £ Call
Qa-Iq - Manchester 01/12/08 £ Call
Sun Guillemont Park 07/07/08 £ 1,445
Sun Guillemont Park 20/10/08 £ 1,445
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Course Overview

Students who can benefit from this course are individualswho have basic mathematical, logical, and analytical problem-solving skills and who want to begin learning the Javaprogramming language. These students are encouraged to havehad some programming experience, whether with a scriptinglanguage such as Perl or a third-generation language(such as Basic or C) prior to attending this course.These students include:

  • Technical writers, Web developers, technical managers, and individuals with a technical, non-programming background, such as system administrators
  • Novice programmers, and those programmers who prefer to start learning the Java programming language at an introductory level

Skills Gained

Upon Completion Of This Course, Students Should Be Able To:

  • Demonstrate knowledge of Java technology, the Java programming language, and the product life cycle
  • Use various Java programming language constructs to create several Java technology applications
  • Use decision and looping constructs and methods to dictate program flow
  • Implement intermediate Java technology programming and object-oriented (OO) concepts in Java technology programs

Prerequisites

To succeed fully in this course, students should be able to:

  • Create and edit text files using a text editor
  • Use a World Wide Web (WWW) browser
  • Solve logic problems
  • Describe the concept of a variable
  • Execute commands using a command-line interface

Course Outline

Module 1 - Explaining Java Technology

  • Describe key concepts of the Java programming language
  • List the three Java technology product groups
  • Summarize each of the seven stages of the product life cycle

Module 2 - Analyzing a Problem and Designing a Solution

  • Analyze a problem using object-oriented analysis
  • Design classes from which objects will be created

Module 3 - Developing and Testing a Java Technology Program

  • Identify the four components of a class in the Java programming language
  • Use the main method in a test class to run a Java technology program from the command line
  • Compile and execute a Java technology program

Module 4 - Declaring, Initializing, and Using Variables

  • Identify the uses for variables and define the syntax for a variable
  • List the eight Java programming language primitive data types
  • Declare, initialize, and use variables and constants according to Java programming language guidelines and coding standards
  • Modify variable values using operators
  • Use promotion and type casting

Module 5 - Creating and Using Objects

  • Declare, instantiate, and initialize object reference variables
  • Compare how object reference variables are stored in relation to primitive variables
  • Use a class (the String class) included in the Java Software Developers Kit (SDK)
  • Use the Java 2 Platform, Standard Edition (J2SE) class library specification to learn about other classes in this application programming interface (API)

Module 6 - Using Operators and Decision Constructs

  • Identify relational and conditional operators
  • Create if and if/else constructs
  • Use the switch construct

Module 7 - Using Loop Constructs

  • Create while loops
  • Develop for loops
  • Create do/while loops

Module 8 - Developing and Using Methods

  • Describe the advantages of methods and define worker and calling methods
  • Declare and invoke a method
  • Compare object and static methods
  • Use overloaded methods

Module 9 - Implementing Encapsulation and Constructors

  • Use encapsulation to protect data
  • Create constructors to initialize objects

Module 10 - Creating and Using Arrays

  • Code one-dimensional arrays
  • Set array values using the length attribute and a loop
  • Pass arguments to the main method for use in a program
  • Create two-dimensional arrays

Module 11 - Implementing Inheritance

  • Define and test your use of inheritance
  • Explain abstraction
  • Explicitly identify class libraries used in your code

Follow Up Courses

After:

  • Advanced Object-Oriented Programming (WP-1203)
  • Java Programming Language (WJB-275A)


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