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Adobe Flash CS3: ActionScript

Course Code: AFLCS3-AS3      Days: 3
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Central London
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London (N1) 12/04/10 £ 550
London (N1) 10/05/10 £ 550
London (N1) 24/05/10 £ 550
London (N1) 07/06/10 £ 550
London (N1) 12/07/10 £ 550
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Course Overview

ActionScript 3 Essentials provides experienced Flash designers with the knowledge and hands-on practice they need to create dynamically generated event-driven animation and interactive games, develop rich internet applications and more. The course teaches fundamental programming techniques. It begins by introducing core concepts including instance names, variables, functions, properties, and methods; then proceeds through conditions, loops, event handling, and animating with ActionScript 3.

This course has been classified as IT Technical Training.

Audience

To take this course, you should be looking to use ActionScript 3 to create powerful Flash based content using either Flash or Flex.

Prerequisites

Before attending this course:

  • You should have completed the Flash CS3 Rich Content Creation course, or have equivalent experience before attending this course.

Course Outline

Basic Object Orientated Programming concepts

  • variables
  • Objects
  • properties
  • functions
  • tracing
  • classes

Basic Actionscript 3 for animating

  • basic class
  • using Flash CS3 for actionscript 3
  • using Flex Builder 2 for Actionscript 3
  • Loops
  • Events
  • Listeners and Handlers
  • Mouse Events
  • Mouse position
  • Keyboard events
  • Key codes

Basic methods

  • Angles
  • Flash's co-ordinates
  • Basic Trigonometry
  • Rotation
  • Important formulae

Drawing with Actionscript 3

  • The graphics object
  • Styling the line
  • Drawing lines
  • Drawing curves
  • Filling shapes
  • Gradient fills
  • Filters
  • Loading/Embedding assets
  • Important formulae

Velocity and Acceleration

  • Velocity
  • Acceleration
  • Important formulae

Boundaries

  • Stage boundaries
  • Adding objects
  • Removing objects
  • Regenerating objects
  • Bouncing

Friction

  • Basic friction application
  • Important formulae

Moving objects

  • Sprites
  • Dragging sprites
  • Moving sprites with code
  • Throwing

Easing

  • Simple easing - zeno's paradox
  • Transparency and easing
  • Rotation and easing
  • Colours and easing
  • Robert Penner's easing equations
  • Important formulae

Collisions

  • Detecting collisions
  • hitTestObject
  • hitTestPoint
  • More collision detection
  • Important formulae

Flash CS3 and importing data

  • Importing xml

Flash CS3 and database access

  • MySQL/PHP with Flash CS3


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