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Adobe Flash CS3: Introduction for Beginners

Course Code: AFLF-1      Days: 2
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England
TBA
TBA 07/04/10 £ 450
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Course Overview

Adobe Flash CS3: Introduction is an introductory course that provides designers and developers new to the Flash environment the knowledge and hands-on practice they need to create rich Flash content. Students will produce an engaging interface using text, graphics, animations, video, and sound. Simple user interactions are added using built in ActionScript behaviors and Script Assist. In addition to teaching essentials, the course focuses on teaching best practices for creating Flash content.

This course has been classified as IT Technical Training.

Audience

This course is for beginners: designers and developers new to Flash who want to learn the interface and commonly used features. To gain the most from this class, students should: Be familiar with Windows or Mac OS X. Be familiar with the web and its terminology.

Course Outline

Introducing the Course

  • Understanding the course format
  • Reviewing the course objectives and prerequisites
  • Looking at the course outline

Working in Flash

  • Setting Stage dimensions
  • Working with panels and panel layouts
  • Setting preferences
  • Identifying the development cycle
  • Publishing a file

Creating and Importing Graphic Assets

  • Working with different graphic formats
  • Importing bitmap graphics
  • Importing vector graphics
  • Working with layers and layer folders
  • Using the drawing tools
  • Using object and merge drawing
  • Working with the Color panels
  • Creating and using Graphic symbols
  • Using the Library panel Unit 4: Using Text Effectively
  • Using the Text tool
  • Adding and formatting static text
  • Changing font rendering methods
  • Adding input text fields
  • Embedding fonts in input text fields
  • Using font best practices

Creating Animations

  • Working with the Timeline
  • Using keyframes, blank keyframes, and frames
  • Creating motion tweens
  • Creating shape tweens
  • Creating transition effects
  • Using animation best practices

Adding ActionScript with Script Assist

  • Using Script Assist
  • Adding actions to a frame
  • Creating and using Button symbols
  • Adding behaviors to a button
  • Loading external SWFs

Using Moving Clips

  • Creating and using Movie Clip symbols
  • Organizing a Movie Clip Timeline
  • Using actions to control a Timeline
  • Using frame labels
  • Responding to user interactions

Adding Sound and Video

  • Importing sound
  • Changing sound properties
  • Adding sound to a Timeline
  • Embedding video in a Timeline
  • Using the FLVPlayback component

Publishing Flash Documents

  • Using different publishing formats
  • Using publishing profiles
  • Adding Flash Player detection
  • Publishing for deployment


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