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Course Overview Through intelligent use of modern technology we can deliver and manage content easily, memorably and at a proportionate cost. In this two-day workshop you will learn how to master the technologies and apply the processes that ensure successful design and deployment of e-learning in its various forms. The programme is highly practical and broadly non-technical. Given a real-life situation, or taking one from your own environment, you will practise designing effective e-learning. Audience - Learning and development specialists as well as managers responsible for commissioning or advising on training
- anyone who has to conceive designs for e-learning materials.!
Skills Gained By the end of the course you will be able to make plans for the design, procurement, delivery and organisation of e-learning materials which: - fit seamlessly into a blended learning programme
- harness the capabilities of different tools, techniques, hardware and networks
- use a broad variety of formats and a full range of learning strategies
- are tailored to your organisation's own circumstances, resources and culture
In addition you will be able to: - apply criteria for deciding whether, when and how to use e-learning materials
- recognise the advantages of different types of tool and the skills necessary to use them
- satisfy the criteria of accessibility, compatibility, usability and attractiveness
- respect copyright and intellectual property
- recognise gaps in skills, subject knowledge or resources in-house
- use logical reasoning as to when to commission external contractors, when to use off-the-shelf materials, and when to develop in-house.
Course Outline PROGRAMME - Introductions and objectives
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- an instructional design process and how/when to use it to create blended learning solutions
- how to set clear goals and design objectives for a topic of your own choice that is typical of a learning need in organisations like your own
- how to work out assessment criteria, standards and method
- criteria to use in deciding whether to hire a contractor, buy ready-made or make your own e-learning materials
- creation and application of quality controls for testing and piloting
- the design, construction use of valid and reliable assessments able to be moderated by a tutor and/or 'marked' electronically
- how to identify the most appropriate methods and media for each element of a learning need typical of organisations like your own
- practice in creating the outline for a solution to a part of the programme where e-learning materials are justifiable - the output will be a visual storyboard
- how to choose your preferred authoring tool and justify the choice
- review and action planning
- group activity: identify the most appropriate methods and media for each element of a learning need typical within organisations like your own; then create an outline in the form of a visual storyboard for e-learning materials which form a part of this solution
- review and action planning.
How to make a booking for the ELEDEEL course
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