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Course Overview This Apple authorised two day course is designed to provide a comprehensive understanding of Motion 3, Apple's powerful motion graphics design application. The course covers interface fundamentals, behaviour-based animation, parameter behaviours, blend modes, advanced particle system design, advanced title animation, working with templates, chroma key techniques, masking methods, DVD motion menu design, tablet-driven gesture UI techniques, working with audio, keyframing and integration. This course provides a detailed insight into the features and functionality of Motion 3. Audience This class is designed for students who are looking to learn more about creating motion graphics using Motion and who prefer hands-on, interactive instruction. Skills Gained - Understanding behavior-based animation and templates
- Working with blend modes and chroma key techniques
- Advanced particle system design
- Masking methods
- Keyframing techniques
- Integration with Apple Professional Applications
Examinations Having completed this course, you are eligible to take the Apple Pro Level One Certification Exam at Media Training. Course Outline Introduction: Getting started - The Apple Pro Certification program
A tour of Motion 3 - Hot keys
- Gestural input
- Importing footage
- Setting the play range
- Adding layers
- Cloning and instancing
- Applying behaviours
- Using the Motion Path behaviours
- Soloing RAM previews
- Freezing tracks
- Deactivating behaviours and filters
- Particle simulations
- Adding a third dimension and using Autosave
Generators and Particle Presets - Applying generators from the library
- Motion-blur dependent presets
- Core image content
- Working in the Inspector
- Working with gradients
- Using Hotboxes and Sliders
- Using image wells
- Rendering and asset management
Groups, layers and blend modes - Creating multi-layered composites
- Navigating the layers tab
- Creating text
- Modifying blend modes
- Nesting and collapsing
- Working in Float Space
The third dimension - Converting from 2D to 3D
- First Person Shooter navigation
- Adding lights
- 3D texture properties
- Working with behaviours in 3D
Using templates - Using Motion's templates
- Creating your own templates
Creating text effects - Animating text on a path
- Working with 3D text
Particles and behaviours - Building particles
- Birth, death and life
The Replicator - Replicating a clip
- Adjusting the replictor shape
- Applying the Sequence Replicator behaviour
Advanced particle design - Sprites
- Multiple particles
- Emitter shapes
- Blending
- Particles in 3D space
Keyframing - Setting keys manually
- Record animation modes
- Working in the Keyframe editor
- Parameter hotkeys
- Working with keyframes in the timeline
Painting in Motion - Basic painting
- Write-on effect
- Changing stroke properties
- Applying dynamics and behaviours
- Creating 3D effects with paint strokes
Keying and shapes - Pulling a key
- Treating the edges
- Creating a Garbage Matte
- Keyframing the Garbage Matte
- Rotoscoping with the B-spline tool
Tracking and Matchmoving - Tracking defined
- Smoothing footage
- Adding glass to the screen
- Tracking with filter centre points
Roundtripping, non-linear editing and O-flow retiming - Frame blending vs O-flow
- Makers into Motion from Final Cut
- Using the content in Motion
- Returning to Final Cut Pro
- Creating Motion menus with DVD Studio Pro
- Soundtrack Pro integration
Audio and markers - Mixing in sound effects
- Multi-channel audio file support
- Using the Waveform editor
- Using the Keyframe editor
- Adding markers and driving animation using audio behaviours
Questions and answers
How to make a booking for the CM061134 course
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