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Adobe Flash CS4: Introduction to ActionScript 3

Course Code: cm71964      Days: 3
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Central London
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London (EC1) 06/04/10 £ 650
London (EC1) 28/04/10 £ 650
London (EC1) 17/05/10 £ 650
London (EC1) 09/06/10 £ 650
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Manchester (M4) 22/03/10 £ 695
Manchester (M4) 21/04/10 £ 695
Manchester (M4) 23/06/10 £ 695
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Course Overview

Adobe Flash: Introduction to ActionScript is a three day Adobe authorised training course designed for people who already have some experience of using Flash to create animations and non-dynamic Flash content and who want to use Flash to create dynamic content and learn the fundamentals of ActionScript.

Please note: this course is for those intending to use ActionScript vs3, if you are working with vs2 of ActionScript, you should attend the Introduction to ActionScript 2 course instead.

The course assumes no previous programming or ActionScript experience and will provide you with the core skills needed for developing Flash websites, interactive presentations, games and more.

This course focuses on developing the practical ActionScript skills required to build rich media applications using Flash. The course has been designed to enable designers and budding developers to exploit the vast potential of Flash and to explore the power and functionality of ActionScript. This course has been classified as IT Technical Training.

Audience

Delegates should have a good working knowledge of Flash and are now looking in increase their skill set with the fundamentals of ActionScript.

Course Outline

Introduction

  • ActionScript 3 - strengths and weaknesses
  • Object Orientated programming concepts

Declaring and tracing simple variables

  • Declaring a variable
  • Setting its datatype
  • Assigning a value
  • Tracing its value

Setting MovieClip object properties

  • Creating a MovieClip symbol object
  • Assigning an instance name
  • Setting default property values

Setting button object properties

  • Creating a button symbol object
  • Setting default property values
  • Assigning runtime property values

Setting TextField object properties

  • Creating TextField object properties
  • Assigning an object name
  • Displaying concatenated text

Displaying Math constants in a TextField

  • Calculating a value
  • Using Math class constants
  • Displaying calculated values

Displaying system values

  • Adding code to keyframes
  • Displaying player version
  • Displaying time lapse

Declaring a user defined function

  • Passing arguments
  • Calling a function
  • Displaying return values

Using code layers

  • Loading external MovieClip content
  • Linking objects in separate external movies Introduction
  • ActionScript 2 - strengths and weaknesses
  • Object Orientated programming concepts

Declaring and tracing simple variables

  • Declaring a variable
  • Setting its datatype
  • Assigning a value
  • Tracing its value

Setting MovieClip object properties

  • Creating a MovieClip symbol object
  • Assigning an instance name
  • Setting default property values

Setting button object properties

  • Creating a button symbol object
  • Setting default property values
  • Assigning runtime property values

Setting TextField object properties

  • Creating TextField object properties
  • Assigning an object name
  • Displaying concatenated text

Displaying Math constants in a TextField

  • Calculating a value
  • Using Math class constants
  • Displaying calculated values

Displaying system values

  • Adding code to keyframes
  • Displaying player version
  • Displaying time lapse

Declaring a user defined function

  • Passing arguments
  • Calling a function
  • Displaying return values

Using code layers

  • Loading external MovieClip content
  • Linking objects in separate external movies


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