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Course Overview Object technology has rapidly become an all pervasive, supporting technology throughout the computing industry. Objects are the foundation of modern operating systems, languages and development methods, and are shaping the future of distributed computing using distributed object technology. This course provides a detailed introduction into the principles of object technology. Aimed at developers, it examines the details of encapsulation, object relationships, inheritance and polymorphism. The terminology and notation is taken from the Unified Modelling Language (UML), which has become the de facto standard for describing object systems.Object-Oriented Primer for Software Developers is the foundation for all 's programming courses that require Object understanding. This instructor led course has frequent exercises to facilitate learning. Course Outline Object-Oriented Basics - Classes and objects
- Behaviour, knowledge and state
Encapsulation - Operations
- Attributes
- Cohesion and class responsibility
- Visibility - public, private, protected
Object Relationships - Association and aggregation
- Attributes and composition
- Delegation
- Multiplicity
Inheritance - What is inherited?
- Superclass/subclass
- Base/derived classes
- Extending through addition and overriding
- Abstract classes, operations and methods
- Multiple inheritance
Polymorphism - Messages
- Polymorphic references
- Interfaces
Object-Oriented Technologies - Overview of current component, distribution and language technologies including Microsoft's COM and CORBA
The Way Ahead - Further information sources
- Support after this course
How to make a booking for the OOP-I1 course
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